UI-JEPA: Towards Active Perception of User Intent Through Onscreen User Activity
AuthorsYicheng Fu, Raviteja Anantha, Prabal Vashisht, Jianpeng Cheng, Etai Littwin
AuthorsYicheng Fu, Raviteja Anantha, Prabal Vashisht, Jianpeng Cheng, Etai Littwin
Generating user intent from a sequence of user interface (UI) actions is a core challenge in comprehensive UI understanding. Recent advancements in multimodal large language models (MLLMs) have led to substantial progress in this area, but their demands for extensive model parameters, computing power, and high latency makes them impractical for scenarios requiring lightweight, on-device solutions with low latency or heightened privacy. Additionally, the lack of high-quality datasets has hindered the development of such lightweight models. To address these challenges, we propose UI-JEPA, a novel framework that employs masking strategies to learn abstract UI embeddings from unlabeled data through self-supervised learning, combined with an LLM decoder fine-tuned for user intent prediction. We also introduce two new UI-grounded multimodal datasets, "Intent in the Wild" (IIW) and "Intent in the Tame" (IIT), designed for few-shot and zero-shot UI understanding tasks. IIW consists of 1.7K videos across 219 intent categories, while IIT contains 914 videos across 10 categories. We establish the first baselines for these datasets, showing that representations learned using a JEPA-style objective, combined with an LLM decoder, can achieve user intent predictions that match the performance of state-of-the-art large MLLMs, but with significantly reduced annotation and deployment resources. Measured by intent similarity scores, UI-JEPA outperforms GPT-4 Turbo and Claude 3.5 Sonnet by 10.0% and 7.2% respectively, averaged across two datasets. Notably, UI-JEPA accomplishes the performance with a 50.5x reduction in computational cost and a 6.6x improvement in latency in the IIW dataset. These results underscore the effectiveness of UI-JEPA, highlighting its potential for lightweight, high-performance UI understanding.
At Apple we use machine learning to teach our products to understand the world more as humans do. Of course, understanding the world better means building great assistive experiences. Machine learning can help our products be intelligent and intuitive enough to improve the day-to-day experiences of people living with disabilities. We can build machine-learned features that support a wide range of users including those who are blind or have low vision, those who are deaf or are hard of hearing, those with physical motor limitations, and also support those with cognitive disabilities.