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We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can be adaptive to the geometry of the underlying scene. We find that prior (absolute or relative) encoding schemes for multi-view attention do not meet the above desiderata, and present RayRoPE to address this gap. RayRoPE represents patch positions based on associated rays but leverages a predicted point along the ray instead of the direction for a geometry-aware encoding. To achieve SE(3) invariance, RayRoPE computes query-frame projective coordinates for computing multi-frequency similarity. Lastly, as the ‘predicted’ 3D point along a ray may not be precise, RayRoPE presents a mechanism to analytically compute the expected position encoding under uncertainty. We validate RayRoPE on the tasks of novel-view synthesis and stereo depth estimation and show that it consistently improves over alternate position encoding schemes (e.g. 15% relative improvement on LPIPS in CO3D). We also show that RayRoPE can seamlessly incorporate RGB-D input, resulting in even larger gains over alternatives that cannot positionally encode this information.

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